Tuesday 22 November 2011

Lip syncing in Animation.

During speech the human mouth creates a multitude of different shapes which are used to manipulate the sound into recognizable sounds. In animation the characters mouth has to represent these movements so that the audience can clearly understand who is taking at that time. Matching the correct facial/mouth expression to the sound to create accurate movement is called 'Lip Syncing' and I plan to use some in my animation. Due to the fact that it can be extremely difficult and time consuming I shall plan to use minimal speech and convey thoughts and feelings though another medium. This is why I shall be using stereotypical and exaggerated facial expressions. This will allow the target audience to understand what the character is thinking and emphasize with him. When the character does speak I will attempt to keep the speech succinct and to the point as this will be in keeping with the target audiences attention span and keep them interested with the film.

1 comment:

  1. can yo also use the idea of thought tracking or internal monologue so that the audience get to hear the characters thoughts although other participants in the animation may not?

    try to insert models/examples of what you mean too - perhaps a deconstructed text?

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